MLB 10: The Show Review March 13, 2010
Posted by Andrew Fitch in : REVIEW , trackback
In videogames, just as in sports, competition's really the key to success. When you've got a rival challenging your every move, you're simply a lot more motivated to get the job done right. The year-to year competition with Konami's Pro Evolution Soccer helped propel EA's FIFA series to worldwide success as the top footballing sim, while many observers feel that Madden hasn't shown the same innovation since the NFL 2K franchise bit the dust. Last year, MLB: The Show faced competition in theory, but against a buggy, broken MLB 2K9 -- one of the worst
baseball releases in history -- it wasn't much of a contest. And that might have lulled Sony into a false sense of security -- while MLB 10: The Show is still the baseball sim to beat, the competition's certainly much closer this year.
For example, while I didn't personally experience any game-breaking bugs in The Show's franchise mode, some users have reported issues such as randomly completed trades and crashes in specific stadiums. I simmed the first half of my franchise season in order to speed things along and noticed some curious results myself: At the All-Star break, real-life San Francisco Giants ace (and the Cy Young winner two years running) Tim Lincecum stood at 2-10 with an ERA over 5, while underachieving Barry Zito had laughably transformed into the ace of the staff at 10-3, with an ERA well below 3. Maybe The Show just hates Lincecum for gracing the cover of MLB 2K9?
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