XBL language filter prevents harmless words from being used in Quarrel January 28, 2012
Posted by Jessica Conditt in : chat, denki, filter, language, microsoft, quarrel, XBL, xbox, Xbox Live , add a comment Microsoft's language filter on Xbox Live is strangling the linguistic skills of Quarrel players, banning such words as "help," "train," "balls" and "shaft" from being played. While we can understand the potential risque-ness of some of these words -- especially "help," which we're sure was added at the request of the XBL customer-service team -- without context we don't see the harm in them.These words are fair game in singleplayer (with the Family Setting turned off), but Microsoft adds an extra filter to Live play, developer Denki's Gary Penn told Edge: "Quarrel uses the Collins official Scrabble dictionary comprising over 110,000 words up to eight letters in length, including a huge collection of words deemed 'offensive' by Collins, such as 'arse', 'shit', 'wank' and 'fuck.'"
Other banned words include "start," "skid," "poop," "hung," "dice" and "god." We're stumped on how to use "dice" in an offensive manner, but we've seen "fag" flung around Xbox Live chat with alarming, unfiltered regularity, so we're not going to try to figure out Microsoft's regulation process here.
XBL language filter prevents harmless words from being used in Quarrel originally appeared on Joystiq on Fri, 27 Jan 2012 18:40:00 EST. Please see our terms for use of feeds.
New Soulcalibur 5 trailer shows online lobby system January 14, 2012
Posted by Jordan Mallory in : chat, lobby, microsoft, namco-bandai, netcode, online, PlayStation, ps3, SC5, soulcalibur-5, soulcalibur-v, xbox , add a commentSoul Calibur 4's online VS. modes were adequate from a netcode perspective, but like most fighting games they lacked any sort of well-developed lobby or chat system. SoulCalibur 5, on the other hand, will allow spectators to chat about matches as they happen, as seen in this latest trailer.
New Soulcalibur 5 trailer shows online lobby system originally appeared on Joystiq on Sat, 14 Jan 2012 10:30:00 EST. Please see our terms for use of feeds.

